Free-for-all and Elimination Round Setup
Configuring your Elimination-Round Event
Elimination-Round Entrant and Set Management
Starting and Reporting Matches
1. Free-for-All and Elimination Round Setup
Elimination round brackets are multi-round events where groups of players compete against one another to earn points and progress to the next round.
Create your event; Elimination Rounds are now supported for all games!
Choose the event type - for games without specific rulesets for FFA, select Custom Format
Free-for-all types create elimination round brackets
Head-to-head types allows for single/double elimination style brackets
Example of a game with Free-for-all rulesets:
Example for a game without Free-for-all rulesets:
2. Configuring your Elimination Round Bracket
Elimination rounds are composed of players/teams, games, and progressions. Groups contain players who play a series of games for points. The players with the most points are progressed to the next round of groups. The following sections will describe setups for specific games, though most options described here will apply to all games.
Fortnite/PUBG/Black Ops 4/Apex Legends
Using the edit/delete page of your event you can set max players per group, progressions per group, and games per group. With these settings, your bracket will automatically adjust by adding new groups and rounds as players are added to your event.
Halo 5: Guardians
Currently default settings are locked at 6 players max, 2-3 players progressed per group. Number progressed depends on how many players are in each group.
Players are snaked across groups (1st seed → group 1, 2nd seed → group 2 etc.)
3. Elimination Round Entrant and Set Management
You must start your bracket to have access to these features!
Once the bracket is started, if registration is open, players will not automatically be added to bracket and will need to be added manually using the steps below.
Add, remove, and swap players in a group’s Summary tab.
Click the Add Player button
Search and select a player that is currently registered for the event but not in bracket
Select players to be removed using the check boxes next to players
Click Remove on the blue banner that shows up
Select players to be swapped using the check boxes next to players
Click Swap Player on the blue banner that shows up
Search for and select the player to swap with.
4. Reporting Matches and Progressions
Admins have flexibility when it comes to how they want to call and report matches for their event. We have provided multiple levels of detail depending on how much information you want tracked about your games.
(Optional) Starting a group
Organizers have the option to “call” groups to play, as well as mark them “in progress”. Neither of these options are required, but can help you keep track of the status of the bracket.
Find these options in the Summary > More menu on each group
“Calling” marks the group yellow. This lets players know to get ready, and spectators that a match is about to begin.
“In-progress” marks the group green. This lets bracket viewers know that the match is in progress.
You have the choice of reporting scores for every single game, or simply reporting the winners of each group.
Find these options in the Report tab in a group
To quickly report the final results of a group:
Navigate to Finalize Match
Enter final scores and hit Save Results
Select Finalize Placements to submit the results for that group
To report each game individually:
Navigate to the game you wish to report (example: Game 1, Game 2, etc.)
Report placements and/or scores for each player for each game
Make any last edits using Edit Results on the finalize page.
5. Important Note
Elimination brackets do not currently support Phases or Waves.